Equipment: Difference between revisions

From Norse Angels

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* A shield can be maximum of 40" in diameter, or similar area of non-circular shape.
 
* A shield can be maximum of 40" in diameter, or similar area of non-circular shape.
   
===Runic Symbol===
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===Talisman===
* You may use a Runic Symbol in one or both hands for +1 hit point each.
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* You may use a Talisman in one or both hands for +1 hit point each.
 
* This can either be a rune drawn on the hand, or on an object held in the hand.
 
* This can either be a rune drawn on the hand, or on an object held in the hand.
* If you benefit from a runic symbol that hand cannot be used to wield a weapon, buckler or shield in that encounter.
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* If you benefit from a talisman that hand cannot be used to wield a weapon, buckler or shield in that encounter.
* A Runic Symbol is '''not''' required to [[Runecast]].
 
   
 
===Others===
 
===Others===

Revision as of 14:07, 23 September 2024

All player characters are proficient with all melee weaponry, a buckler, shield or runic symbols. You may wear armour but it has no effect unless magically enhanced.

If you're looking for costume advice, see Look and Feel.

One-handed Weapons

  • Any weapon longer than 8" and less than or equal to 42"
  • One-handed weapons can be used with one or two hands.
  • You can dual wield one-handed weapons.
  • These weapons cannot be used to thrust with.

Great Weapons

  • Weapons such as greatswords and greataxes.
  • They are longer than 42" and less than or equal to 60".
  • These weapons must be used with two hands.
  • These weapons cannot be used to thrust with.

Polearms

  • Weapons such as staves, spears, glaives and halberds.
  • They are longer than 42" and less than or equal to 84".
  • These weapons must be used with two hands.
  • Polearms are vulnerable to the SHATTER call.
  • Polearms longer than or equal to 60" can be used to thrust with if they have a thrust-safe tip (though you can also swing with them).
  • A spear longer than or equal to 60" can be used in one hand, if held within 6" of the mid-point and used for thrusting only. You may not dual wield one-handed spears.

Buckler

  • Bucklers are shields with a diameter less than or equal to 15".
  • Bucklers must be held in a hand to block damage.

Large Shield

  • Shields larger than 15" in any dimension.
  • Large Shields are vulnerable to the SHATTER call.
  • Shields must be held in a hand to block damage
  • A shield can be maximum of 40" in diameter, or similar area of non-circular shape.

Talisman

  • You may use a Talisman in one or both hands for +1 hit point each.
  • This can either be a rune drawn on the hand, or on an object held in the hand.
  • If you benefit from a talisman that hand cannot be used to wield a weapon, buckler or shield in that encounter.

Others

  • Throwing weapons are not supported by this game.
  • If you wish to use a bow or crossbow, or if you have a melee weapon you'd like to use that doesn't fall in to these categories, contact the refs.