Oathbinding: Difference between revisions

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Oaths and bonds are important in the Nine Realms. Oaths can only be sworn willingly, but are binding once done so. Oaths can be used to ensure cooperation with someone you distrust, or to create confidence in you, or as a show of bravado. Breaking an Oath will result in severe consequences, decided by the Norns.
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Oaths and bonds are important in the Nine Realms. Oaths can only be sworn willingly, but are binding once done so. Oaths can be used to ensure cooperation with someone you distrust, or to create confidence in you, or as a show of bravado.
   
An Oath can be as simple or as complicated as you like, but the letter of the oath is what binds you, not the spirit. Oaths can be one-sided - it's perfectly acceptable for someone to swear an Oath expecting nothing in return, or to demand an Oath to prove loyalty.
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Oaths can only be sworn for (or against) specific, significant actions. You can't swear an Oath about past actions, nor can you swear an Oath about intentions. An Oath that's too broad will also be refused. The letter of the oath is what binds you, not the spirit. Oaths can be one-sided - it's perfectly acceptable for someone to swear an Oath expecting nothing in return, or to demand an Oath just to prove loyalty.
   
 
For an Oath to be binding, it must be sworn in the presence of a being of power, preferably a [[Norn]], but another character played by a referee will usually be acceptable.
 
For an Oath to be binding, it must be sworn in the presence of a being of power, preferably a [[Norn]], but another character played by a referee will usually be acceptable.
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A common use of Oaths is to enforce the results of a Flyting. For example an Oath of the form "We shall Flyt, and the loser swears to ...".
 
A common use of Oaths is to enforce the results of a Flyting. For example an Oath of the form "We shall Flyt, and the loser swears to ...".
   
Oaths can be formally broken by publicly declaring it so, as well as, obviously, by breaking the Oath with your actions. If a player breaks an Oath they've made they should tell a referee; you aren't required to tell anyone else.
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Oaths can be formally broken by publicly declaring it so, as well as, obviously, by breaking the Oath with your actions. If a player breaks an Oath they've made they should tell a referee; you aren't required to tell anyone else. The Norns will decide the consequences.
   
An Oath is only broken if the swearer willingly does so. Being [[Basic Rules#Would You Kindly|compelled]] to do something that breaks an oath doesn't count, nor does breaking an oath due to the effects of your Deviance.
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An Oath is only broken if the swearer willingly does so. Being [[Basic Rules#Would You Kindly|compelled]] to do something that breaks an oath doesn't count, nor does breaking an oath due to the effects of your Deviance. Note that a godling or lokiling's Deviance will always be fairly specific - a Deviance such as "I never keep my oaths" or "I always do what Loki says" wouldn't be accepted.

Latest revision as of 17:43, 30 October 2024

Oaths and bonds are important in the Nine Realms. Oaths can only be sworn willingly, but are binding once done so. Oaths can be used to ensure cooperation with someone you distrust, or to create confidence in you, or as a show of bravado.

Oaths can only be sworn for (or against) specific, significant actions. You can't swear an Oath about past actions, nor can you swear an Oath about intentions. An Oath that's too broad will also be refused. The letter of the oath is what binds you, not the spirit. Oaths can be one-sided - it's perfectly acceptable for someone to swear an Oath expecting nothing in return, or to demand an Oath just to prove loyalty.

For an Oath to be binding, it must be sworn in the presence of a being of power, preferably a Norn, but another character played by a referee will usually be acceptable.

A common use of Oaths is to enforce the results of a Flyting. For example an Oath of the form "We shall Flyt, and the loser swears to ...".

Oaths can be formally broken by publicly declaring it so, as well as, obviously, by breaking the Oath with your actions. If a player breaks an Oath they've made they should tell a referee; you aren't required to tell anyone else. The Norns will decide the consequences.

An Oath is only broken if the swearer willingly does so. Being compelled to do something that breaks an oath doesn't count, nor does breaking an oath due to the effects of your Deviance. Note that a godling or lokiling's Deviance will always be fairly specific - a Deviance such as "I never keep my oaths" or "I always do what Loki says" wouldn't be accepted.