Animal Familiars: Difference between revisions

From Norse Angels

(Created page with "Each godling has an animal companion that can be physrepped with a small fluffy toy or model animal. You can communicate with all creatures that are the same species as your familiar. {| class="wikitable" |+ Caption text |- ! Header text !! Combat !! Stealth !! Politics |- | '''Uptime''' || Guard Dog: Your familiar gives you an extra attack that can be used at range. It must be in your hand to make this attack. || A Fluffy Distraction: You may use your familiar as a dec...")
 
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Each godling has an animal companion that can be physrepped with a small fluffy toy or model animal. You can communicate with all creatures that are the same species as your familiar.
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Each godling has an animal companion that can be physrepped with a small fluffy toy or model animal. You can communicate with all creatures that are the same species as your familiar. This language is unique and cannot be understood by other godlings, even if they have the same species of familiar as you.
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You can also pick any one uptime ability and any one downtime ability that your familiar gives you from the table below.
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It's possible to retrain your animal familiar during play, to do so speak to a Norn and they can give you guidance on how to go about it.
   
 
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{| class="wikitable"
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! Header text !! Combat !! Stealth !! Politics
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! !! Combat !! Stealth !! Politics
 
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! Uptime
| '''Uptime''' || Guard Dog: Your familiar gives you an extra attack that can be used at range. It must be in your hand to make this attack. || A Fluffy Distraction: You may use your familiar as a decoy guard once per target per event while doing something sneaky. This allows you to call WYK IGNORE ME on any player who interrupts across the duration of your sneaking || Extreme Cuteness: your familiar allows you to use one emotion effect WOULD YOU KINDLY FEEL (x emotion) command on any player who acknowledges how cute your familiar is - can only be used on the same character once per event.
 
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| '''Guard Dog''': Once per event your familiar gives you a {{call|MASS}} {{call|BASH}}, MASS {{call|SHATTER}}, MASS {{call|REPEL}} or MASS {{call|FREEZE}}. It must be in your hand to make this attack.
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| '''Fluffy Distraction''': You may use your familiar as a distraction once per event. This allows you to call "{{call|MASS}} {{call|Would You Kindly}} Watch This!" and indicate your familiar.
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| '''Extreme Cuteness''': your familiar allows you once per event to call "{{call|MASS}} {{call|Would You Kindly}} Feel (Emotion)" on a group. One of the group must first acknowledge how cute your familiar is.
 
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! Downtime
| '''Downtime''' || Gorilla Warfare: You can send your animal companion to attack an NPC: they can lower its stats previous to a linear, or destroy a weapon/magical item of your choice. || Familiar on the Wall: You may send your familiar to spy on any NPC. They will come back with a hint or piece of information from the mystery you are trying to investigate. || Can’t Say No: You may send your familiar to negotiate with an NPC of your choice for a favour you want. Any friendly NPC will give your adorable companion what you ask for if they can, but even an unfriendly NPC will send your animal back unharmed and not empty-handed.
 
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| '''Gorilla Warfare''': Your animal companion will assist you during downtime when being combative.
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| '''Familiar on the Wall''': Your animal companion will assist you during downtime when being secretive.
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| '''Can’t Say No''': Your animal companion will assist you during downtime when being diplomatic.
 
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Latest revision as of 08:26, 12 November 2024

Each godling has an animal companion that can be physrepped with a small fluffy toy or model animal. You can communicate with all creatures that are the same species as your familiar. This language is unique and cannot be understood by other godlings, even if they have the same species of familiar as you.

You can also pick any one uptime ability and any one downtime ability that your familiar gives you from the table below.

It's possible to retrain your animal familiar during play, to do so speak to a Norn and they can give you guidance on how to go about it.

Combat Stealth Politics
Uptime Guard Dog: Once per event your familiar gives you a MASS BASH, MASS SHATTER, MASS REPEL or MASS FREEZE. It must be in your hand to make this attack. Fluffy Distraction: You may use your familiar as a distraction once per event. This allows you to call "MASS Would You Kindly Watch This!" and indicate your familiar. Extreme Cuteness: your familiar allows you once per event to call "MASS Would You Kindly Feel (Emotion)" on a group. One of the group must first acknowledge how cute your familiar is.
Downtime Gorilla Warfare: Your animal companion will assist you during downtime when being combative. Familiar on the Wall: Your animal companion will assist you during downtime when being secretive. Can’t Say No: Your animal companion will assist you during downtime when being diplomatic.